SINK YOUR TEETH
Sink Your Teeth is a stylized 3D first-person computer game where players take on the role of a mouse navigating environments using a unique biting mechanic controlled through voice and interaction. The project combines playful gameplay mechanics with immersive environmental design to create a distinctive interactive experience.
Software: Unity, Blender


I was responsible for the project’s graphic design, environment design, modelling, texturing, and rendering. My work focused on building atmospheric game spaces, developing stylized visual assets, and establishing the game’s overall visual identity and mood. The project was created using Blender and Unity.

The final outcome was a visually cohesive playable game prototype that effectively communicated the project’s unique gameplay concept and atmosphere. The project expanded my experience across interactive pipelines, environmental storytelling, and visual development within a game production workflow.





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